/**
 * 
 */
package controller;

/**
 *The onTick method is called every time the controller's timer
 *is fired. This is used for things that have to be constantly updated 
 *while in the game state
 */
public interface TickObserver {
	
	/**
	 * Called when the Controller's timer fires
	 */
	public void onTick(int tickCount);

}
